![]() This mod is promoted as the most unique and comprehensive modification of battle AI ever made for Medieval 2: Total War, squeezing out as much as possible from the game engine, supporting it with exclusively developed, manually scripted AI behavior and tweaked settlements, building up an unforgettable experience. Version 5.7, the current version, was released on May 21, 2011. Then came Version 5.2, which made the game more stable along with minor changes, and the follow-up was version 5.3 which supported the Call of Warhammer mod better than before and increased the overall AI's capabilities. Version 5.1.3, which made overall AI performance better along with various bug fixes, was the following mod with enough available information. Version 5.04, which fixed odd custom battle deployment CTDs, was next in line. The next released version was version 5.02 which was a typo correction for ReallyBadAI Hardcore target files, and sometime later version 5.03, which was a fix for a setup file was up for downloading. ReallyBadAI's earliest version with accessible information is version 5.01: it corrected Third Age: Total War installation issues and changed installation directory to "mods", so that you could install the AI in the parent directory of any custom mod folder. ![]()
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